🇪🇸 Spain · 18h ago

Senior Mobile Live Game Product & Economy Consultant

Numrah Group

LinkedInseniorEnglish-friendly
Part-Time / Consulting Contract | RemoteAbout the RoleWe’re looking for an experienced Mobile Live Game Product & Economy Consultant to work on a competitive free-to-play mobile game currently in soft launch on iOS and Android, with paid user acquisition running.The role sits at the intersection of game economy, monetization, retention, and player experience. We need someone who can look at the mobile game as a connected system rather than optimizing each area in isolation.The main areas of focus are FTUE, economy balance, monetization, and retention.What You’ll Focus OnFTUE & Early Player ExperienceHelp us understand how quickly new players reach the fun and where we lose them.You’ll assess:Tutorial completion and drop-offTime to meaningful gameplayEarly-game difficultyHow quickly players understand the core mechanicsHow much complexity players can absorb earlyWhat should be introduced immediately versus laterEconomy & ProgressionEvaluate the currencies, progression systems, sinks, faucets, and overall power curve.You’ll look at:Progression paceCurrency generation and spendingResource scarcity and progression gatesSources of player demandWhat players value enough to spend onPower progression versus competitive fairnessPay-to-win riskLong-term progression goalsMonetizationHelp shape a monetization structure that supports the mobile game rather than undermining it.Areas include:First-purchase strategyOffer design and sequencingPrice points and regional pricingPayer segmentationConversion from non-payer to payerBattle pass viabilityRewarded adsMonetization placementBuilding a spending ladder beyond the first purchaseRetention & Live Game DepthAssess whether the mobile game gives players enough reason to keep coming back.You’ll evaluate:Core loop depthMatch quality and perceived fairnessShort-, medium-, and long-term goalsProgression and collection motivationDaily and weekly engagement loopsEvents and content cadenceLiveOps opportunitiesChurn and return behaviorWhat Makes the Role ChallengingThese systems pull against each other.More monetization pressure can damage competitive fairness. Poor fairness damages retention. Progression changes can affect matchmaking, engagement, and spending at the same time.We’re looking for someone who has made these trade-offs on a live F2P mobile game, used real player data to make decisions, shipped changes, and measured what happened afterward.What We’re Looking ForStrong experience working on live free-to-play mobile gamesDeep practical knowledge of game economy and progressionStrong understanding of monetization and retentionExperience making economy, balance, progression, or monetization decisions on a live mobile titleAbility to analyze raw player and product data directlyStrong understanding of cohorts, funnels, retention, conversion, and player behaviorGood judgment about when the data supports a conclusion and when it does notExperience turning analysis into clear product recommendationsStrong understanding of competitive integrity and pay-to-win riskAbility to work effectively across product, game design, economy, analytics, and LiveOpsStrong written and spoken EnglishNice to HaveMOBA experienceCompetitive PvP experienceMobile soft-launch experienceExperience with paid-UA-driven mobile gamesExperience with battle passes, offers, LiveOps, or rewarded advertisingEngagementType: Part-time / Consulting contractLocation: RemoteWorking language: English

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