🇪🇸 Spain · 3h ago
Senior Playable Ads Programmer
NAPHORA GAMES GROUP
LinkedInseniorEnglish-friendly
At Naphora Games Group, we’re building more than games, we’re building a global team of ambitious, driven people who are hungry to learn, experiment, and raise the bar for the next generation of games.We collaborate openly, move fast, and challenge ourselves every day to build better, smarter, and faster.Our goal is to create world-class games that players around the globe love and remember. If you thrive in a high-performance, ownership-driven environment and want to make a real impact, you’ll fit right in with us.Role Summary:We’re looking for a Mid-Senior Playable Programmer / Creative Technical Artist to join our growing team at Naphora Games Group and help us create high-performing playable ads and creative content for our mobile games.This is a fully remote position open to candidates from any location, with availability to work in alignment with our Saudi Arabia working schedule (Sunday–Thursday, 9:00 AM–5:00 PM KSA time).The role combines technical development and creative production, using Unity, C#, Luna Playable, and other relevant technologies to build, iterate, and optimize interactive playable experiences and performance-focused video creatives.Working closely with AI Engineering, Design, Marketing, UA, Product, Art, and Engineering, you’ll be part of a fast-paced environment where rapid experimentation, high-volume testing, and iteration are a big part of how we work.You’ll also have the opportunity to contribute to our internal creative production and AI-assisted tools and workflows, helping us find faster and more scalable ways to produce and test creatives.ResponsibilitiesPlayable Development & PrototypingDevelop and maintain playable ads and gameplay prototypes using Unity, C#, Luna Playable, and other relevant technologiesBuild responsive gameplay interactions, UI flows, animations, visual feedback, and creative effectsRapidly prototype and iterate on gameplay and interactive creative conceptsBuild reusable gameplay systems, modular templates, components, and scalable architecturesWrite clean, maintainable, and reusable code where applicableOptimize playables for performance, loading time, file size, and cross-device/platform compatibilityCreative Production & PerformanceCreate and iterate on video advertising creatives, gameplay-based videos, and performance marketing assetsProduce a high volume of playable and video creative variations for testingIterate on creatives based on testing results, analytics, and UA performanceExperiment with different gameplay concepts, creative formats, hooks, interactions, and technical approachesSupport debugging, testing, analytics integrations, creative validation, and quality controlAI, Tools & AutomationCollaborate with AI Engineers on AI-generated playable, video creative, and automation workflowsHelp develop, test, validate, and improve internal tools used for playable and creative productionExplore AI-assisted development and creative production workflowsExperiment with new tools, engines, technologies, and approaches that can improve the speed and scale of creative productionCollaborationWork closely with Marketing, UA, Product, Design, Art, AI, and Engineering teamsTranslate creative concepts into technically feasible and engaging playable experiencesCollaborate on creative testing and iteration based on performance data and learningsContribute ideas and technical solutions throughout the creative development processSuccess Looks LikeBuilding polished, responsive, and technically reliable playable adsProducing and iterating on playable and video creatives quickly and at high volumeCreating reusable systems and templates that make creative production faster and more scalableDelivering playables that meet performance, loading time, file size, and platform requirementsUsing creative performance data and testing results to continuously improve concepts and executionCombining strong technical implementation with creative thinking and experimentationContributing to AI-assisted tools and workflows that improve creative productionCollaborating effectively across creative, technical, product, and UA teamsTaking strong ownership of creative concepts from prototype through testing and iterationQualifications4+ years of experience in Unity game development, technical art, creative development, or a related fieldStrong proficiency in Unity and C# and/or JavaScriptExperience building gameplay systems, prototypes, playable ads, or interactive advertising experiencesStrong understanding of mobile optimization, performance, and technical constraintsAbility to combine technical implementation with creative thinking and fast prototypingStrong problem-solving, communication, and collaboration skillsComfortable working in a fast-paced, iterative, and performance-driven environmentBonus Points ForExperience with Luna Playable and playable ad platforms such as AppLovin, Unity Ads, Meta, or GoogleExperience creating playable ads, hypercasual/hybrid-casual prototypes, or video creatives for mobile game UAExperience with motion graphics, animation, VFX, shaders, or technical art, using tools such as After Effects, Blender, or Unity TimelineExperience with AI-assisted creative production, automation tools, or workflowsA portfolio, GitHub, playable examples, or video creatives demonstrating relevant workIf this role excites you and you’re ready to help shape the future of game development at Naphora, we encourage you to apply.Sourced from LinkedIn. 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